Louisa Teichmann is a Rotterdam based digital artist, working with themes around gaming and the effect of new technologies on the player’s perception of reality. By analysing gameplay methods and implementing them into RL settings, she is creating scenarios in which the viewer turns into the protagonist of an interactive fictional narrative. She graduated this July from the graphic design BA course at WdKA after a six months internship in event production at Waag.
Her graduation project Ultimate Dragon is an adventure game installation which lures you in with a promise: your personalized utopia. As you move through the fictional landscape in constant dialogue with the program, your input generates a 3-dimensional digital landscape hidden behind its interface. The program secretly constructs a world based on your activity in the game. Everytime the player is making a choice within the game, another layer is stacked onto their virtual terrain. This results in a feedback loop, depending on constant input from both sides of the screen. As soon as enough information has been stored, the individualized landscape is revealed. Can the program’s creation compare to the world the player imagined based on the writing? Is technology able to translate their fiction into a liveable digital environment and if not, whose fiction is it?